Game guide · SYNTAXCODER
Forty Thieves Solitaire: how a round works
Before making a move, check the cards in view. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. The same rule applies on a phone and on a computer. Take a moment to read the table. Move one card at a time; build down in the same suit. Empty columns accept one card. Take the next action only when the current step is clear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
A focus for your next round
Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
The purpose of your moves
Build eight suit foundations from ace to king. Return to the explanation when a decision is unclear. Use the rule sheet as a reference.
Follow these playing steps
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Making selections and moves
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Treat this as a chance to practise one rule.
An example to follow
A club 5 can move onto a club 6, but a whole run cannot move together. Check the relevant controls before continuing.
Notice this detail
Use the rule sheet as a reference. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
Answers about the rules and controls
What is the aim?
Build eight suit foundations from ace to king. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Use another round to revisit a decision.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Begin with the objective. Take the next action only when the current step is clear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Keep the active rule in mind. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Begin with the objective. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Take the next action only when the current step is clear.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Keep the active rule in mind. Return to the explanation when a decision is unclear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Before making a move, check the cards in view. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Keep the active rule in mind. Return to the explanation when a decision is unclear.